Wednesday 8 February 2017

New character



For this character I took aspects of my previous one and started to break it up, manipulate it and started to add features. I started to break down the character into individual shapes, but I feel like it is too robotic and not as free flowing as I would have liked. I think the connected lines work more successfully and the combination of sharp edges with more of a smooth exterior give it a good structured balance. I aim to develop the bottom right character further, adding colour and texture and start to think about how i could create a gif out of it.

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